The State of Play: Law, Games, and Virtual Worlds
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The State of Play presents an essential first step in understanding how new digital worlds will change the future of our universe. Millions of people around the world inhabit virtual words: multiplayer online games where characters live, love, buy, trade, cheat, steal, and have every possible kind of adventure. Far more complicated and sophisticated than early video games, people now spend countless hours in virtual universes like Second Life and Star Wars Galaxies not to shoot space i…
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Science & TechnologyLawComputersNonfictionEngineeringTechnologyComputer TechnologyBusiness, Commercial & Financial LawGeneral & Miscellaneous LawCivil Rights LawComputer Business & CultureIntellectual Property LawGeneral & Miscellaneous LawIntellectual Property Law - General & MiscellaneousCivil Rights - PrivacySociety & Cyberculture







