Creating the Art of the Game
Paperback
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The key word here is art: the dynamic 3D art that defines the world of computer games. This book teaches you everything you need to know about the planning, modeling, texturing, lighting, effects creation, and interface design that go into creating today's most advanced and stunning video games. You'll be learning from a master-veteran 3D artist and instructor Matthew Omernick-as you progress through the carefully chosen, software-agnostic tutorials that make up this beautiful, full-color vol…
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Music, Film & Performing ArtsPrint BooksComputersPaperbackNonfictionFilmComputer Graphics & DesignMultimediaComputer ProgrammingFilmmakingAnimationComputer Graphics - General & MiscellaneousMultimedia Technology - General & MiscellaneousGame ProgrammingGraphics Programming3D Computer GraphicsComputer Animation



